Talk:Umineko no Naku Koro ni

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Revision as of 19:36, 26 June 2008 by 72.207.45.14 (talk)
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Hey, chendo here from mirror moon. It sounds you guys need an insertion tool more than an ONScripter programmer (since it's an emulator, hence should work fine as a drop in replacement). And judging by how the scripts are, you guys didn't think about insertion (like we did with Tsukihime >_>).

Fortunately, I think the inserter I made for Tsukihime will work with your scripts, assuming that's what you're looking for. Contact me on #mirrormoon on irc.irchighway.net

To be quite honest, I'm completely clueless about that matter, and I have hard time to see the difference among ONscripter encoding or insertion XD. Your help is very welcome, I just hope Sterling01 will notice this (that said, good call to have posted on the forum of Baka tsuki). If anything, I will try to catch you up in the MM irc channel. Thanks again :) Klashikari 10:07, 9 February 2008 (PST)


Hi, Mion of Sonozaki Futago-tachi here.

Insertion tool? Sounds useful, though for our Higurashi stuff Shion & I are just doing the translation/editing within the script itself, and leaving the original Japanese (commented out). Just though I'd say, I did turn down the text insertion job when Sterling01 contacted me, since there seemed to be coding problems in Umineko (as in things that made Onscripter unhappy.) I still don't think that text insertion is the best use of my time, but I'd be happy to help sort out the coding bugs and see where Onscripter might need to be updated to handle new Nscripter features. (As in, I'm fine with being the Onscripter coder, literally.) Higurashi is still my first priority, though. --206.53.26.161 21:33, 9 February 2008 (PST)

Enerccio desu~

So here all of you ended. Hmm, sorry, for the website (www.rokkenjima.com), it's down because misuzu hosting is down too (look at visualnews main page).

For the onscripter thing, there will be need to do hard editing of the onscripter source code, since a lot of function that are used in the umineko 1 (and even more in umineko 2) - image rotating, eyecatchers, watch etc... are only parts of nscripter engine, not onscripter too.

So it would either need to: a) remove those functions - ie editing the game and removing them, which is definitely not a good way b) make all functions with image editing - another not a good way to do, since that would require a lot of images and patch will be large c) edit source code of onscripter to add those functions - a way to go, but that would require someone with high knowledge of sdl and c++ d) hack ncripter to show english text - another way to go but that will require good hacker.

I still have finished edited video for umineko (the one in my youtube account, so if you want it, I can upload it somewhere, if you don't already have it)

Anyway good luck with the rest of series, I am very busy at the moment, so therefore I can't help much anymore. --Enerccio 12:15, 4 March 2008 (PST)

Onscripter updates

Ah, but I have edited onscripter to handle some of the new Nscripter image commands; it will show the running clocks now. The fixed code is in Haeleth's onscripter trunk. In the future I'll be looking into emulating the other image effects (currently provided via dlls.) --Sonozaki Futagotachi 01:10, 6 March 2008 (PST)

Then it's okay. Still nscripter is upgrading monthly and onscripter is mostly stagnating. For that sound bug, it's actually easy to fix, you just have to replace the value of seplay, seplay2 and dwavestop to good range, since now its off range. Also, intro movie won't play, since its 48000Hz instead of 44100. And don't forget about history mode, which needs to be edited. --Enerccio 03:48, 6 March 2008 (PST)


==> Theacefrehley Here I saw there was many translators at the front page. To avoid trouble, right now I'm doing chapter 4, episode 2. If anyone is translating anything (that is, doing an untranslated chapter, and not correcting the one already done) Please, let me know, somehow (posting here for example)

Don't worry Ace they're only looking through episode 1 for now. Though I've started on Episode 2's TIPS == Sterling01

Reorganization!

I've redistributed the chapters to conform with the way they're arranged in the game itself. And I added the OP.--Tobiast88 05:52, 9 June 2008 (PDT)

The chapters for ep 2 are still not ordered right, but I don't have the text files so I can't compare right now.--Tobiast88 08:11, 9 June 2008 (PDT)

Trial version compatibility?

07th Expansion released the first episode as a trial version for free download recently. Are there any plans to make a patch compatible with this release? 72.207.45.14 10:36, 26 June 2008 (PDT)